package demo.event
{
	import Box2D.Dynamics.Contacts.b2Contact;
	
	import flash.events.Event;
	
	public class CollideEvent extends Event
	{
		public static const COLLIDE:String = ".collide";
		public var contact:b2Contact;
		public function CollideEvent(type:String, contact:b2Contact)
		{
			this.contact = contact;
			super(type, false, false);
		}
	}
}